Foursday CD 10-11
After Devo secures the purchase of Aliz’ dottir (dowery) she is ecstatic and leaps on Devo’s back (piggy back style) when they enter the galley, and she squeals with delight!
Aliz proclaims that the two of them are engaged to be married!
The two share their good news with the rest of the crew. They don’t have any details hammered out yet, but Aliz is beside herself with excitement!
The two lovebirds become inseparable and . . . insufferable.
During dinner, while Aliz is sitting on Devo’s lap and the two are feeding each other (and making everyone in the galley uncomfortable) Maverick (Mash Biliggass) steps in and orders the two to “go to their room!” and “Leave everyone in peace!”
Mash, grabs the two meal kits and drag’s Devo out of the galley. Because Aliz won’t let go of Devo, she too is dragged off.
Mash gives Devo the injunction to get control over his woman and then shoves the two into their shared room.
When he returns to the Galley, Mash receives a general round of applause.
Anvo Neji (“Tusk,” the new Iktotchi gunner) is the only detractor and explains that ‘young love’ is something benevolent and ‘leads to the light.’
Wrasp retorts that there’s such a thing as too much love!
Later that night . . .
. . . actually very very early the next morning, Pa Pooga is awakened. Someone is persistently activating his doorbell.
Wrasp lifts himself out of bed and wanders over to the door to see who is pestering him at this awful hour!
Pooga finds Cop’ruchi (‘Ghost’ the Sensor/Communications tech) is outside in the hall. She’s wearing a short robe and a matching PJ bottoms. She indicates that she needs to talk to Pooga and tries to quickly enter Pooga’s room!
But the Kel’Dor physically blocks the diminutive thin Twi’lek and bars her entry!
Pooga demands to know what Cop wants and she repeats that she and Pooga need to talk. In private! Cop came in the middle of the night because she doesn’t want the rest of the crew to get any wrong ideas about the two of them.
And so she want’s to sneak into his room?
Pooga suggests that the two talk in the Galley, but Cop points out that Celeste is in the Galley and Cop want’s this conversation to stay private.
Cop suggests that the two speak in Cop’s room (she doesn’t have a roommate currently) but Pooga refuses.
Fine! We’ll talk here!
Cop explains that she is upset with Pooga for paying for Aliz’ dottir! Cop is aware that Devo had no way to pay the $13,000 for Aliz’ dottir and though Aliz’ may not have sufficient awareness, Cop finds the duplicity underhanded and dishonest.
Pooga insists that he didn’t pay Devo directly and that the money was ‘loaned’ by Unsien (Break Out).
The two continue to argue back and forth over the minutia, with Pa getting louder! Cop points out that Aliz may be sufficiently wool headed and foolish enough to not realize what Pooga did, but Cop isn’t that foolish!
Cop asks that Pooga keep his voice down, but Pooga get’s louder.
Pooga clearly wakes up Sern, Josus, & Unsien.
Ultimately, Cop demands that Pooga handle her Dottir with more respect. She reminds Pa that he paid $100,000 for her dottir . . .
Pooga: “I didn’t buy your dottir!”
Cop: “Yes you did!
She insists that if someone enters into negotiations for her dottir, that Wrasp demand at least $150,000!
And then, coming from the Galley, they hear a woman screaming followed shortly by a series of blaster shots coming from Celeste’s (distinctively sounding) blaster pistol!
Wrasp and Ghost race to the Galley to see what’s going on and are joined shortly by Break Out. (Slider opts to stay in bed as does most of the rest of the crew).
Sern and Devo show up on the heels of Wrasp and Break Out.
Wrasp finds Celeste standing in one corner of the Galley, and in the opposite corner (with the ladder leading down to the cargo hold) lies an unconscious Woostradi.
Celeste still has her blaster out and pointing at the Woostradi. Wrasp asks if Celeste had the blaster on its stun setting.
“Of course,” Celeste shrugs.
Celeste didn’t know that the ship had stowaways, but had found a ration wrapper down in the cargo hold earlier that day. After conducting a quiet inventory of the galley’s rations, Celeste discovered that someone had been eating more than their fair share! Probably over night.
And so Celeste decided to see who showed up that evening.
Celeste did have the presence of mind to wait to shoot the stow away until he was off the ladder, as she didn’t want him to fall the 20 feet down to the deck below!
Wrasp has Fox summoned so that she can help revive their guest and in short order, the Woostradi is awakened.
The stowaway first asks how much longer it will be before they arrive at Naboo.
Apparently someone did see their advertising about passage to Naboo.
Wrasp informs the young Woostradi that they aren’t even headed to Naboo, to which the youth incredulously asks how that could be possible! This ship advertised for the trip and announced Naboo as it’s next destination! Why wouldn’t they be headed to Naboo?
Wrasp tries to explain that since he’s the captain, that he gets to decide where this ship travels to next!
This only confuses the lad more.
Wrasp asks about the kid’s age and the kid responds that he will be turning eighteen years old next year.
Wrasp asks Celeste if this kid is alone and Celeste replies that its possible. However, she noticed that the missing rations were an even number, and when she checked the life support consumption logs, she suspected that they were reading too high for a single person.
Wrasp ask Celeste to hold the Woostradi, while he and Break Out look for another possible stowaway.
Using the Force power Sense, Wrasp quickly finds that there is another person aboard his ship, down in the lowest service modules of the Azure Duster.
It’s a female Woostradi, and she takes some coaxing to get out, but once Wrasp assures her that he means her no harm, she comes out of the cramped service modules.
And like her travelling companion, this Woostradi is also a teenager.
She introduces herself as Dria, and asks if they’ve hurt her brother Dorn.
Once Dria is reassured that they won’t be harmed, she asked about getting a meal kit. Dorn had left to grab one from the Galley, and she’s very hungry. They ran out of food several days ago, from what they’d brought with them and Dorn has assured her that they would be arriving at Naboo in a day or so . . .
Wrasp and Break Out take the girl up to the galley, where the two siblings reunite.
Wrasp is concerned that he can be pinned with kidnapping, but the two are runaways. When asked about the parents it turns out that the two are orphaned. No one will miss either of the kids. Which is one of the reasons why they were trying to relocate to Naboo.
Wrasp, his crew, and the Woostradi discuss the fate of the stowaways. Wrasp quickly dismisses the option of spacing the two kids. Slavery is also taken off the table! (Papa Fama isn’t too far away and he could use the ‘free labor’ . . . but NO)!
Ultimately, Wrasp declares that the kids will have to work off their passage and will work under the direction of Sern.
Dorn asks if he’ll be able to do computer terminal work!
No, Wrasp informs the youth that he and his sister will be cleaning. Lots and lots of cleaning. Because Sern loves to clean!
They are to work under the direction of Sern, the (new) Loadmaster. (She’s not entirely pleased with her new charges).
Dorn is concerned and asks how realistic working will pay for their passage, and by the way, if they aren’t going to Naboo, then where are they headed.
Wrasp asks if they’re okay debarking on Bothawui. Or better yet, what would they think about the opportunity to join the Rebellion?
Dorn seems excited by the prospect of the Rebellion. As far as he’s concerned, the Empire abandoned the two so he feels no allegiance.
But Dorn will have to get back to the Captain about Bothawui. He’s not sure if that’s a rich planet or not . . .
The next morning. Fivesday, CD 10-12
Sern sets the Dorn and Dria to work and then heads to the Captains quarters and asks for a meeting.
Sern is hesitant at first and emphasizes that she has no desire to try to undermine Aliz and doesn’t want Pooga to imagine that she thinks that she can imagine herself trying to drive a wedge between Pooga and Aliz, what with the very special relationship the two have . . . (This goes on for quite a bit).
Pooga asks Sern to get to the buisness at hand and Sern asks if she can be a direct report to Pooga instead of reporting to Aliz. Sern explains that she thinks it would be more efficient.
Pooga refuses, instructing the Mirialan woman that she will remain subordinate to Aliz. But he mollifies his position and encourages her to feel free to approach him on certain (unspecified) requests.
Sern has one thing this morning that she’d like to discuss, if that’s okay?
Sern has been studying the market since they left and would like to stop by Nexus Ortai (if that’s even possible) so that they can pick up a cargo. She thinks that they could make a bit of a profit by securing silage, grains, and luxury lumber, deliverable to Bothawui. But primarily, Sern is concerned, based on the previous visit to Bothawui. She’d like to show up to the system with what looks like a legitimate cargo, so as to attract less attention.
The stop will delay their arrival to Bothawui by one day.
Wrasp calls Break Out to the office and it’s not only possible to stop by Nexus Ortai, but it’s a simple task!
The stopover at Nexus Ortai is uneventful and the Azure Duster ultimately arrives at its intended destination of Bothawui on Onesday CD 10-15.
While Ghost negotiates with upper orbital approach, she reports that the Empire is handling traffic control, and while they are not interfering with any ships approaching Bothawui, they are searching all of the vehicles departing Bothawui.
Ghost is able to secure a berth at the starport at Drev’starn easily enough. Port fees are only 1,000 credits per day and Josus believes that he will only need a week so they pay sufficient fees to berth for seven days. They also purchase sufficient stores to top off the Azure Duster. If needed, they can operate for thirty days with their the current consumable.
Break Out also secures a payment to Duster for 1,800 credits and Wrasp takes objection to the sizable outlay for the engineer! Wrasp doesn’t trust Duster as she’s gotten into a LOT of trouble in various Sabacc dens across the galaxy and neither Wrasp nor Slider are eager to bail her out of another blaster fight!
Aside: Slider has threatened Duster with being left behind if she is ever detained while playing Sabacc! Ever!
However, as Break Out has begun accompanying Duster on her recent Sabacc outings, the Duros has learned that she was using the winnings to pay the crew salaries. That way Wrasp and his team could focus on the mission and not the minutia.
Break Out still gets the funds for Duster.
Once settled on the ground, Pa Pooga makes a call to contact Josus’ Bothan sponsor Cadrec Nitheli, however the call is answered by one Trug Shu’remu answering for the Acquisitions Department for Seafood Wholesalers.
When Pooga asks to speak with Nitheli, Trug informs Pooga that Nitheli is . . . “absent.”
Pressing a bit, Pooga realizes that Nitheli’s “absence” is going to be permanent.
With that avenue being a dead end, Josus needs to turn to other resources.
Josus decides to seek out an old friend from University, Teve Li’riru. Laorl has lost track of these old friends, but Josus remembers where Li’riru’s parents live.
Break Out, Razor (previously Slider), and Wrasp take off in the team’s aircar and they notice that the Bothan customs officer, takes some pictures of their vehicle as they depart.
A quick stop by Teve’s parents home indicate that Teve should be at the starport. Teve has a part time job doing repairs at the starport. But no, he’s still too small to be a repair tech.
After a bit of legwork, Josus is able to stop by and talk to Teve.
In spite of having his fur dyed black, Teve instantly recognizes his old friend! Teve is excited to meet up again!
Teve can’t break away from his work, but is eager to catch up with Josus! But before they get together later, Josus mentions that he’s trying to get out to the Laorl mansion. Josus needs to sneak onto the complex.
And before leaving Teve, Josus asks about the whereabouts of their mutual friend Syd Kanrev. Teve lets Josus know that Syd’s working out in the wilderness, but if Josus is in town on Starday, that he needs to join Teve and Syd! They have some fun lined up for this Starday!
However, Teve will reach out to Syd. He might have fun with whatever Josus has planned.
Next Josus asks about Vez Dekino who is probably still working out at Government building 3. Teve hasn’t talked to Vez in a while but he’s probably still there.
Break Out pilots the teams aircar and takes Razor and Wrasp to the downtown government district in Drev’starn.
Break Out checks to see if they’re being followed, but the three do not detect anyone tailing them.
At Government Building 3, they determine (with Wrasp doing the talking) that Vez Dekino does have an office here and if they have an appointment.
No, but Wrasp indicates that he’s there to discuss . . . Cadrec Nitheli.
With that injection, Wrasp is granted an appointment for 3:00 p.m. in a couple of hours ago.
The three depart and decide to stop by to pick up a late lunch.
While picking up food, the three realize that they are being tailed now!
With some powerful enemies afoot, the three (after enjoying their lunch) take to their aircar and Break Out attempts to lose their tail!
Break Out has had plenty of practice doing this and is able to outwit and outmaneuver whomever is trying to keep tabs on them!
They return in time and are escorted to meet with Vez Dekino.
Vez actually doesn’t recognize Josus and politely entertains Wrasp’s questions about Cadrec Nithel’s disappearance, but based on his access to government records, he has nothing to add. Vez doesn’t have access to any relevant information and can neither confirm or deny Nitheli’s arrest. Vez does indicate that if Nitheli were to be incarcerated, that he would not have been transferred into Imperial custody, as the Empire is letting the Bothan Counsel handle internal security affairs.
They part peaceably.
They have no tails from the government quarter and the three return to the starport and to the Azure Duster.
Wrasp receives a call from Aliz. There is a Bothan claiming to be a friend of Josus who has shown up and want’s to see his ‘old friend.’ Wrasp orders that this newcomer not be permitted access to the ship and that they’ll return shortly.
When the trio return to the Azure Duster, they find Tave eagerly waiting for Josus.
They all head up to the galley to discuss options for accessing the Laorl mansion.
The plan ends up being a HALO jump AT NIGHT (that evening) to parachute onto the grounds. The exit strategy is a bit sketchy but it’s going to be a combination of, either stealing a vehicle on the grounds or walking away and taking a hike.
Tave comms out to Syd and Syd is totally in for a night HALO jump! He has the gear needed for himself and Tave, so as long as Josus can secure an aircraft and the gear for his team, they are ready for roll! Syd gets the location needed to meet up at (the pad at the starport).
Wrasp has Aliz scramble to secure three HALO rigs for his team and that takes the rest of the afternoon and early evening to get the three sized and outfitted.
(4,000 credits later).
Later that evening . . .
Under the auspices of delivering a cargo to a neighboring city, Celeste flies the Azure Duster over the Laorl Mansion complex, from which Wrasp, Razor, Break Out, and Razor’s two friends, Syd and Tave leap from the ship at very high altitude!
GM: “Roll Piloting Planetary skill checks . . .
Wrasp fails and starts tumbling uncontrollably!
Razor also has trouble maintaining control, but he’s at least had enough training that his fall isn’t catastrophic!
Fortunately, Syd is a pro, and is able to get Wrasp under control and guide him safely down to thicker atmosphere where he’s able to not kill himself.
Syd also tends to Razor and makes sure that his friend maintains his tenuous hold on control.
Break Out has a good ride all the way down and hits his target. Tave has done this often enough that he too lands on target, having enjoyed the trip down.
They all land on the West side of the complex landing pads, except for Wrasp who lands on the roof of the west wing.
Wrasp opts to stay on top of the roof for now.
There isn’t an apparent security presence and the building is eerily darkened. In the aircar receiving area and landing pads, the crew notice two temporary construction trash bins (forty feet long each). Both contain copious construction debris and include several burned out computer servers.
There are a couple of construction and delivery box aircars in the area, but no other obvious vehicles.
It looks like the mansion is empty and when Wrasp reaches out with the Force to sense if there are any sentient life in the home, he finds none. Wrasp is able to walk the length of the west wing and determines (quickly) that it’s empty.
Break Out checks out the aircar hanger and notices that the security system is disengaged. Slider is able to open the hanger door and finds that the massive garage is almost completely empty. There are two luxury aircars that were left behind, but otherwise all of the other vehicles are gone.
Wrasp stays outside and monitors the environment around his crew with the force so that they won’t be surprised (hopefully).
The other four make their way through the empty mansion and find:
- There are signs of an extensive remodeling underway. Several rooms have the carpet removed and signs of walls being prepared for new paint or surface replacement.
- All of the servers in the server room have been removed.
- Morac’s office has been stripped clean. There is a dumb terminal that was left behind, but otherwise all of the furniture, files, and furnishings are gone.
Razor decides that there is nothing worthwhile to be learned and the team decides to depart.
Syd and Tave are still ecstatic that they were able to come along! This was an awesome drop! (Josus also paid both of his friends $500 credits each for their trouble. Tave was scheduled to work and wasn’t willing to skip his shift until he was offered payment).
As the team works on an exit strategy Break Out checks out the two aircars and realizes that they were left behind because they were inoperable. The team doesn’t have the tools nor replacement components to get either vehicle airborne.
With no obvious security nor vehicles that they can ‘borrow,’ Wrasp calls Duster and has the Azure Duster pick them up from the mansion. Celeste returns immediately to its berth at the Drev’starn starport.
Switching to their aircar, Break Out flies Syd and Tave home with Wrasp and Razor accompanying them. They also want to check out the Laorl Family Hunting Lodge while the morning is new and it’s still dark.
Once the three drop off Razor’s friends and fly out to the hunting lodge, it doesn’t take long for the crew to determine that no one has been here since they visited during their last visit.
Another dead end.
The crew return to the Azure Duster and get some sleep.
Later when they wake up.
Wrasp calls the public contact number for the Laorl estate and is connected to a switchboard.
In speaking with the operator, Wrasp makes a request to speak with Mari (Josus’ mother) and drops the phrase that he want’s to talk to her about Cadrec Nitheli.
Later that day, Wrasp receives a return message for Wrasp to show up at the restaurant “Dressed Cutlet” at 4:00 p.m. and to dress appropriately!
Wrasp, Razor, and Break Out check out the location (via aircar) and do some research on the local data system.
The “Dressed Cutlet” is a fives star establishment that caters to the upper class Bothans of Drev’starn.
Luckily, Wrasp purchased Break Out and Razor formal attire recently.
Dressed Cutlet. Twoday CD 10-16 at 4:00 p.m.
A Kel-Dor, a Duros, and a black fur Bothan walk into the upper class restaurant in the early evening hours.
Though the establishment is mostly empty, the maitre ‘d stops the three and asks if they have a reservation, while giving the Kel-Dor and the Duros a withering glare.
Pa Pooga answers that they are there to meet with Mari Laorl and the maitre ‘d grabs three menus and leads them to Mari’s table.
On the way, Josus . . . actually Cree Sendesu now, realizes that Mako is sitting at the table with Mari and not wanting to face her, Cree breaks of and heads to the restrooms. He hangs out in a stall and pops open his communicator so that he can listen in, but not blow his cover!
Pa Pooga, recognizing the potential problems brewing between Mako and Josus, opens his communicator to Josus so that he can listen in.
A waitress arrives and helps to seat Pa Pooga and Unsien and asks what they’d like to drink.
Pooga requests a water and Mos, glancing across the table notices that Mari and Mako are drinking something dark red and asks for whatever the ladies are drinking.
“You want Blood Wine?”
Pooga has questions about Cadrec Nitheli, and at first Mari is open with Pooga. Pooga suspects that the Laorls are holding Nitheli, but Mari disabuses the Kel’Dor of that notion. The Laorls aren’t holding anyone as that’s a function of local law enforcement.
However, she ads the tid bit that Nitheli was arrested under suspicion of being a rebel agent and that its likely that he would be located at a ‘reeducation camp.’
Mari wouldn’t know anything about the whereabouts of any of those locations.
The waitress returns with the Kel’Dor and Duros two drinks as well as some appetizers. Mari took the liberty of ordering them for all four.
The appetizers are eight thinly sliced slices of raw meat (Bantha?) lightly drizzled with natural meat juices, possible from the same animal.
Wrasp’s Player: “Wow, it’s crazy how meat-centric these Bothan restaurants are.
Slider/Razor’s Player: “Hello! Carnivores!”
Unsien Mos takes a sip of his blood wine and realizes after his first swallow that his metabolism is rejecting this drink! And pretty violently! He is able to keep this vile concoction down and doesn’t make a scene, but asks the waitress for a glass of water.
Mechanical Note: Unsien Mos succeeded on his Athletics Skill check. And to translate that for the D&D players, the character succeeded on his “Con” save.
Mari then starts asking her questions of the Kel’dor. What is his interest in Cadrec Nitheli?
Pooga is evasive in his answers but indicates that they had been doing work for Nitheli.
What kind of work?
Er . . .
The two tip toe around the subject and both parties clam up.
Wrasp eventually brings up the subject of Josus and that Wrasp has a desire to represent his interests in this matter.
Mako (who had been silent throughout the entire visit) abruptly stands up and storms away from the table. She heads to the rest rooms.
Metagaming interlude! The players began arguing that Josus/Cree should exit the restroom and confront Mako! That player has deep reservations . . .
Razor does exit the restroom and passes by Mako as she makes her way to the restroom to regain her composure.
Mako notices the black furred Bothan and something sets her off.
Cree heads over to the bar. He’s not ready to reveal himself to his mother.
Mako aborts her trip to the restroom and returns to the table where she abruptly informs Mari, “We’re finished here. We’re leaving. Now.”
Session ends on a cliff hanger! Maybe?